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Sunday, October 29, 2006



Gaming PC

As computer games started becoming graphically and computationally complex in the 1990s, with games such as Quake and Tomb Raider using hardware accelerated graphics, the concept of building PCs specifically for gaming was born. As such, the power of a gaming PC's GPU has always been the top priority.

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In the early and mid 90s, companies such as Voodoo PC, Falcon Northwest and Alienware, focusing entirely on gaming and high-end PCs were launched. Games like The 7th Guest and Myst were killer apps that helped CD-ROMs and sound cards become far more popular. In 1998, AMD incorporated the 3DNow! instruction set into their K6-2 cpu line as well as every CPU model thereafter. The technology was designed for vector processing, a frequent task in 3D games. Intel responded with Streaming SIMD Extensions in the Pentium III, which AMD eventually also incorporated from Athlon XP onwards. However, it wasn't until the 2000s when major computer manufacturers such as Dell made any serious attempts at building gaming PCs.

From: Wikipedia

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